function Room:load()
	-- Characters
	enemy4 = Enemy("enemy4.lua");
	enemy4:load(90,30,0.01,"enemy.osg");
	self:addEnemy(enemy4);
	
	-- Clothes
	cloth4 = Cloth();
	cloth4:load(95,33,1,"pants.osg");
	cloth4:setImg("pants.tga");
	cloth4:setClothID(4);
	self:addCloth(cloth4);
	
	-- Objects
	pot1 = FlowerPot();
	pot1:load(85,38,0,"flowerpot.osg");
	self:addFlowerPot(pot1);
	
	table1 = Table();
	table1:load(87,33,0,"computerTable.osg");
	self:addTable(table1);
	
	table2 = Table();
	table2:load(97,33,0,"table.osg");
	self:addTable(table2);
end 


